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| Help - motivation |
General Motivation provides extra force during an attack. This applies for attacking but also for defending troops. By default motivation is 100%. A motivation of 200% means that an attack (or defence) will be twice as strong.
Motivation is determinded by: - the general players motivation - the distance from the main land
General motivation This applies to all troops, the general motivation is shown in the main building. The general motivation can be increased by building a shrine: 1% extra for each level.
Distance from main land Land that's further away from the main land will have less motivation. For each step a land is seperated from the main land (straight or diagonal), the motivation will decrease by 1%.
Motivation during an attack When attacking, the motivation is determined by the distance from the main land. Further away means less motivation.
Example: Let's look at the total motivation for land [5,4]: - the main building is located at [2,2]. - land [3,3] is the nearest main land - the general motivation is 110% (because you have a temple at level 10). The distance between land [5,4] and the main land [3,3] is 2 (straight or diagonal doesn't effect the calculation of the distance). The motivation in land [5,4] will be 100-(2*1) = 98%. After that, the general motivation will be calculated: 98*110%=107.8%.
Distance from main island An attack to another island will result in the following decrease of motivation: Motivation = 80% - (10 x distance from main island). After this, the general motivation will be calculated.
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